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/**
* Copyright 2024 The Life2 Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* @license
*/
/**
* @fileoverview Implementation of a cell in the Life2 game.
* Cells are the smallest unit of the game, they carry information about their
* aliveness and their team, but everything else is computed by the board
* (interactions, changes, ...).
*
* @package life2
*/
/**
* An enumeration of the possible states of a cell.
* @enum {number}
* @const
*/
export const Cell = {
/** The cell is empty. */
EMPTY: 0,
/** The cell is filled with the color of the first team. */
TEAM_A: 1,
/** The cell is filled with the color of the second team. */
TEAM_B: 2,
/** The cell is a barrier, it is never affected by rules. */
BARRIER: 3,
};
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