1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
/* Scripting foo
* Copyright (C) 2020 NVIDIA Corporation
* Quentin Young
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; see the file COPYING; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef __FRRSCRIPT_H__
#define __FRRSCRIPT_H__
#include "frrlua.h"
#ifdef __cplusplus
extern "C" {
#endif
#define FRRSCRIPT_PATH "/etc/frr/scripts"
struct frrscript {
/* Script name */
char *name;
/* Lua state */
struct lua_State *L;
};
/*
* Create new FRR script.
*/
struct frrscript *frrscript_load(const char *name,
int (*load_cb)(struct frrscript *));
/*
* Destroy FRR script.
*/
void frrscript_unload(struct frrscript *fs);
/*
* Register a Lua encoder for a type.
*
* tname
* Name of type; e.g., "peer", "ospf_interface", etc. Chosen at will.
*
* encoder
* Function pointer to encoder function. Encoder function should push a Lua
* table representing the passed argument - which will have the C type
* associated with the chosen 'tname' to the provided stack.
*
*/
void frrscript_register_type_encoder(const char *tname,
int (*encoder)(lua_State *, void *));
/*
* Initialize scripting subsystem. Call this before anything else.
*/
void frrscript_init(void);
/*
* Forward decl for frrscript_lua_call
*/
int frrscript_lua_call(struct frrscript *fs, ...);
/*
* Call FRR script.
*/
#define frrscript_call(fs, ...) frrscript_lua_call((fs), __VA_ARGS__)
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* __FRRSCRIPT_H__ */
|