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authorDonald Sharp <sharpd@nvidia.com>2022-03-01 16:18:12 -0500
committerDonald Sharp <sharpd@nvidia.com>2023-03-24 08:32:17 -0400
commite6685141aae8fc869d49cde1d459f73b87bbec89 (patch)
tree465539dece789430eaaf76bce18c754c5e18f452 /pathd/path_ted.h
parentcb37cb336a2cca77bfbaf6b0cfab12e847e45623 (diff)
*: Rename `struct thread` to `struct event`
Effectively a massive search and replace of `struct thread` to `struct event`. Using the term `thread` gives people the thought that this event system is a pthread when it is not Signed-off-by: Donald Sharp <sharpd@nvidia.com>
Diffstat (limited to 'pathd/path_ted.h')
-rw-r--r--pathd/path_ted.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/pathd/path_ted.h b/pathd/path_ted.h
index 10cdd545f1..e4f362f26d 100644
--- a/pathd/path_ted.h
+++ b/pathd/path_ted.h
@@ -49,9 +49,9 @@ struct ted_state {
/* The TED itself as in link_state.h */
struct ls_ted *ted;
/* Timer for ted sync */
- struct thread *t_link_state_sync;
+ struct event *t_link_state_sync;
/* Timer for refresh sid in segment list */
- struct thread *t_segment_list_refresh;
+ struct event *t_segment_list_refresh;
/* delay interval in seconds */
uint32_t link_state_delay_interval;
/* delay interval refresh in seconds */