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authorDonald Sharp <sharpd@nvidia.com>2025-03-21 18:08:25 -0400
committerDonald Sharp <sharpd@nvidia.com>2025-03-21 18:08:25 -0400
commit2daa1e20746507d6e65d7420c13294a574b5fbbb (patch)
treeeb4d3d4017dbc08482b5e646f02abfd026333059 /lib/graph.c
parent2b9585a36cf4cec22c1b4f2af7b5a459c39ff7cf (diff)
tests: Change up start order of bmp tests
Currently the tests appear to do this: a) Start the neighbors b) Start the bmp server connection c) Look for the neighbors up d) Look for the neighbor up messages in the bmp log This is not great from a testing perspective in that even though we started a) first it may not happen until after b) happens. Or even worse if it is partially up ( 1 of the 2 peers ) then the dump will have the neighbor connecting after parts of the table. This doesn't work too well because the SEQ number is something that is kept and compared to to make sure only new data is being looked at. Let's modify the startup configuration to start the bmp server first and then have a delayopen on the bgp neighbor statements so that the bmp peering can come up first. Signed-off-by: Donald Sharp <sharpd@nvidia.com>
Diffstat (limited to 'lib/graph.c')
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