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authorQuentin Young <qlyoung@cumulusnetworks.com>2019-08-11 18:35:16 +0000
committerQuentin Young <qlyoung@nvidia.com>2020-12-01 18:37:14 -0500
commitf93716445925f81c5e257e276a5bcc5cd7d74afd (patch)
tree78e32a73d1d2f058e94610b888615334c5b05768 /lib/frrscript.h
parentd473bdc7f1e65a37384acb29af568c4b12a5a207 (diff)
lib: remove frrlua_initialize
This was toy code used for testing purposes. Code calling Lua should be very explicit about what is loaded into the Lua state. Also, the allocator used is exactly the same allocator used by default w/ luaL_newstate(). Signed-off-by: Quentin Young <qlyoung@cumulusnetworks.com>
Diffstat (limited to 'lib/frrscript.h')
0 files changed, 0 insertions, 0 deletions