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authorQuentin Young <qlyoung@nvidia.com>2020-11-29 18:00:35 -0500
committerQuentin Young <qlyoung@nvidia.com>2020-12-01 18:37:14 -0500
commiteeb61724232734b1ed26523589060b2b471d3584 (patch)
treef0a64620cf3a29b7df0dd5d3a7c75ec9d102f98b /lib/frrlua.h
parent47dd87363292e326e971d53f4a3b9e58edb6a3c6 (diff)
lib: add more type encoders, register existings
Signed-off-by: Quentin Young <qlyoung@nvidia.com>
Diffstat (limited to 'lib/frrlua.h')
-rw-r--r--lib/frrlua.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/lib/frrlua.h b/lib/frrlua.h
index 8db5cec586..f9ab5509a6 100644
--- a/lib/frrlua.h
+++ b/lib/frrlua.h
@@ -65,6 +65,12 @@ void lua_pushtimet(lua_State *L, const time_t *time);
void lua_pushsockunion(lua_State *L, const union sockunion *su);
/*
+ * Push integer. This just wraps lua_pushinteger(), but it takes a pointer, so
+ * as to be compatible with the encoder_func signature.
+ */
+void lua_pushintegerp(lua_State *L, const int *num);
+
+/*
* Retrieve an integer from table on the top of the stack.
*
* key