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authorDonald Sharp <sharpd@nvidia.com>2023-01-19 11:43:12 -0500
committerDonald Sharp <sharpd@nvidia.com>2023-01-19 11:48:01 -0500
commit963b7ee44845481197a1e04bf922a872041bec00 (patch)
tree1049e1db9257abb612ed9c66e54550a391db32bd /lib/command_graph.c
parent930e01aae17fdf5e5717094c11da99a0e833c54e (diff)
bgpd: Limit peer output queue length like input queue length
Consider this scenario: Lots of peers with a bunch of route information that is changing fast. One of the peers happens to be really slow for whatever reason. The way the output queue is filled is that bgpd puts 64 packets at a time and then reschedules itself to send more in the future. Now suppose that peer has hit it's input Queue limit and is slow. As such bgp will continue to add data to the output Queue, irrelevant if the other side is receiving this data. Let's limit the Output Queue to the same limit as the Input Queue. This should prevent bgp eating up large amounts of memory as stream data when under severe network trauma. Signed-off-by: Donald Sharp <sharpd@nvidia.com>
Diffstat (limited to 'lib/command_graph.c')
0 files changed, 0 insertions, 0 deletions