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authorgarder500 <jeremy27.clara22@gmail.com>2025-04-27 16:06:19 +0200
committergarder500 <jeremy27.clara22@gmail.com>2025-04-27 16:06:19 +0200
commit7cbd16f1b3115d3335c61e7c82e349594a726f52 (patch)
tree7a36ded6b73d924b6891ac052140f69bf73c33ac /bot/include/server.cpp
parentb3791125200154278d31514217c4f417d8961e84 (diff)
Ajout de la logique de connexion et de gestion des signaux pour le bot Discord, ainsi que des améliorations dans la gestion des chaînes JSON et des mises à jour des commandes.
Diffstat (limited to 'bot/include/server.cpp')
-rw-r--r--bot/include/server.cpp182
1 files changed, 182 insertions, 0 deletions
diff --git a/bot/include/server.cpp b/bot/include/server.cpp
new file mode 100644
index 0000000..55e5df9
--- /dev/null
+++ b/bot/include/server.cpp
@@ -0,0 +1,182 @@
+#include <iostream>
+#include <thread>
+#include <mutex>
+#include <vector>
+#include <queue>
+#include <functional>
+#include <sys/socket.h>
+#include <sys/un.h>
+#include <poll.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <cstring>
+
+#ifdef __APPLE__
+#define SOCKET_PATH_MAX 104
+#else
+#define SOCKET_PATH_MAX 108
+#endif
+
+class UnixSocketServer {
+public:
+ using MessageHandler = std::function<void(const std::string&)>;
+
+ UnixSocketServer(const std::string& path) :
+ socket_path_(path.substr(0, SOCKET_PATH_MAX - 1)),
+ running_(false) {}
+
+ ~UnixSocketServer() { stop(); }
+
+ void start(MessageHandler handler) {
+ if (running_) return;
+
+ server_fd_ = create_socket();
+ setup_socket();
+
+ running_ = true;
+ server_thread_ = std::thread(&UnixSocketServer::event_loop, this, handler);
+ }
+
+ void stop() {
+ running_ = false;
+ if (server_thread_.joinable()) {
+ server_thread_.join();
+ }
+ cleanup();
+ }
+
+ void send(const std::string& message) {
+ std::lock_guard<std::mutex> lock(clients_mutex_);
+ for (auto& client : clients_) {
+ queue_message(client.fd, message);
+ }
+ }
+
+private:
+ struct Client {
+ int fd;
+ std::queue<std::string> write_queue;
+ };
+
+ int create_socket() {
+ int fd = ::socket(AF_UNIX, SOCK_STREAM, 0);
+ if (fd == -1) throw std::runtime_error("::socket() failed");
+ return fd;
+ }
+
+ void setup_socket() {
+ struct sockaddr_un addr = {};
+ addr.sun_family = AF_UNIX;
+ strncpy(addr.sun_path, socket_path_.c_str(), sizeof(addr.sun_path) - 1);
+
+ unlink(socket_path_.c_str());
+
+ if (bind(server_fd_, (struct sockaddr*)&addr, sizeof(addr)) == -1) {
+ close(server_fd_);
+ throw std::runtime_error("bind() failed");
+ }
+
+ if (listen(server_fd_, 5) == -1) {
+ close(server_fd_);
+ throw std::runtime_error("listen() failed");
+ }
+
+ set_nonblocking(server_fd_);
+ }
+
+ void set_nonblocking(int fd) {
+ int flags = fcntl(fd, F_GETFL, 0);
+ fcntl(fd, F_SETFL, flags | O_NONBLOCK);
+ }
+
+ void event_loop(MessageHandler handler) {
+ std::vector<struct pollfd> fds;
+ fds.push_back({server_fd_, POLLIN, 0});
+
+ while (running_) {
+ int ready = ::poll(fds.data(), fds.size(), 250);
+ if (ready == -1) break;
+
+ for (size_t i = 0; i < fds.size(); ++i) {
+ if (fds[i].revents & POLLIN) {
+ if (fds[i].fd == server_fd_) {
+ accept_new_connection(fds);
+ } else {
+ handle_client_input(fds[i].fd, handler);
+ }
+ }
+
+ if (fds[i].revents & POLLOUT) {
+ handle_client_output(fds[i].fd);
+ }
+ }
+ }
+ }
+
+ void accept_new_connection(std::vector<struct pollfd>& fds) {
+ int client_fd = accept(server_fd_, nullptr, nullptr);
+ if (client_fd == -1) return;
+
+ set_nonblocking(client_fd);
+ fds.push_back({client_fd, POLLIN | POLLOUT, 0});
+
+ std::lock_guard<std::mutex> lock(clients_mutex_);
+ clients_.push_back({client_fd, {}});
+ }
+
+ void handle_client_input(int fd, MessageHandler handler) {
+ char buffer[4096];
+ ssize_t count = recv(fd, buffer, sizeof(buffer), 0);
+
+ if (count > 0) {
+ handler(std::string(buffer, count));
+ } else {
+ remove_client(fd);
+ }
+ }
+
+ void handle_client_output(int fd) {
+ std::lock_guard<std::mutex> lock(clients_mutex_);
+ for (auto& client : clients_) {
+ if (client.fd == fd && !client.write_queue.empty()) {
+ const std::string& msg = client.write_queue.front();
+ ssize_t sent = ::send(fd, msg.data(), msg.size(), 0);
+ if (sent > 0) {
+ client.write_queue.pop();
+ }
+ }
+ }
+ }
+
+ void queue_message(int fd, const std::string& message) {
+ std::lock_guard<std::mutex> lock(clients_mutex_);
+ for (auto& client : clients_) {
+ if (client.fd == fd) {
+ client.write_queue.push(message);
+ return;
+ }
+ }
+ }
+
+ void remove_client(int fd) {
+ std::lock_guard<std::mutex> lock(clients_mutex_);
+ clients_.erase(
+ std::remove_if(clients_.begin(), clients_.end(),
+ [fd](const Client& c) { return c.fd == fd; }),
+ clients_.end()
+ );
+ close(fd);
+ }
+
+ void cleanup() {
+ close(server_fd_);
+ unlink(socket_path_.c_str());
+ }
+
+ std::string socket_path_;
+ int server_fd_ = -1;
+ std::atomic<bool> running_;
+ std::thread server_thread_;
+ std::mutex clients_mutex_;
+ std::vector<Client> clients_;
+};