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| author | Donald Sharp <sharpd@nvidia.com> | 2022-02-18 10:45:46 -0500 |
|---|---|---|
| committer | Donald Sharp <sharpd@nvidia.com> | 2022-02-22 11:11:31 -0500 |
| commit | 46da676a62bbf87dc35d46c86c073869b41fae3d (patch) | |
| tree | 738388bfce7c18e7963f8a006346787dc4680afe /tests/lib/test_heavy_thread.c | |
| parent | 4d7aae38ab5f88421dea48a6f6541f86ce4cd954 (diff) | |
bfdd: Fix overflow possibility with time statements
If time ( a uint64_t ) is large enough doing division
and subtraction can still lead to situations where
the resulting number is greater than a uint32_t.
Just use uint32_t as an intermediate storage spot.
This is unlikely to every occur in a time frame
I could possibly care about but makes Coverity happy.
Signed-off-by: Donald Sharp <sharpd@nvidia.com>
Diffstat (limited to 'tests/lib/test_heavy_thread.c')
0 files changed, 0 insertions, 0 deletions
