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authorDonald Sharp <sharpd@nvidia.com>2022-03-01 16:18:12 -0500
committerDonald Sharp <sharpd@nvidia.com>2023-03-24 08:32:17 -0400
commite6685141aae8fc869d49cde1d459f73b87bbec89 (patch)
tree465539dece789430eaaf76bce18c754c5e18f452 /pimd/pim_zpthread.c
parentcb37cb336a2cca77bfbaf6b0cfab12e847e45623 (diff)
*: Rename `struct thread` to `struct event`
Effectively a massive search and replace of `struct thread` to `struct event`. Using the term `thread` gives people the thought that this event system is a pthread when it is not Signed-off-by: Donald Sharp <sharpd@nvidia.com>
Diffstat (limited to 'pimd/pim_zpthread.c')
-rw-r--r--pimd/pim_zpthread.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/pimd/pim_zpthread.c b/pimd/pim_zpthread.c
index bc515f27ed..afa7896633 100644
--- a/pimd/pim_zpthread.c
+++ b/pimd/pim_zpthread.c
@@ -133,7 +133,7 @@ static void pim_mlag_zebra_check_for_buffer_flush(uint32_t curr_msg_type,
* Thsi thread reads the clients data from the Gloabl queue and encodes with
* protobuf and pass on to the MLAG socket.
*/
-static void pim_mlag_zthread_handler(struct thread *event)
+static void pim_mlag_zthread_handler(struct event *event)
{
struct stream *read_s;
uint32_t wr_count = 0;