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authorQuentin Young <qlyoung@nvidia.com>2020-11-30 17:01:03 -0500
committerQuentin Young <qlyoung@nvidia.com>2020-12-01 18:37:14 -0500
commitfa22080d22e1e4e69f7bed6d041083df1b85b4b7 (patch)
treebbc642ae55c397d273248c7e01ac2d1c043a60b6 /bgpd/bgp_script.c
parentb4becb063f0ec06c4ecfe2ca832383d49d375441 (diff)
build: HAVE_LUA -> HAVE_SCRIPTING
And also guard all scripting-related stuff with HAVE_SCRIPTING. Signed-off-by: Quentin Young <qlyoung@nvidia.com>
Diffstat (limited to 'bgpd/bgp_script.c')
-rw-r--r--bgpd/bgp_script.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/bgpd/bgp_script.c b/bgpd/bgp_script.c
index c665f2e7c5..0cda1927f8 100644
--- a/bgpd/bgp_script.c
+++ b/bgpd/bgp_script.c
@@ -19,7 +19,8 @@
*/
#include <zebra.h>
-#include <lua.h>
+
+#ifdef HAVE_SCRIPTING
#include "bgpd.h"
#include "bgp_script.h"
@@ -27,6 +28,7 @@
#include "bgp_aspath.h"
#include "frratomic.h"
#include "frrscript.h"
+#include "frrlua.h"
static void lua_pushpeer(lua_State *L, const struct peer *peer)
{
@@ -186,3 +188,5 @@ void bgp_script_init(void)
{
frrscript_register_type_codecs(frrscript_codecs_bgpd);
}
+
+#endif /* HAVE_SCRIPTING */