Store the vrf_id so that when we free the area we can
do further cleanup work.
Signed-off-by: Donald Sharp <sharpd@nvidia.com>
int isis_instance_destroy(struct nb_cb_destroy_args *args)
{
struct isis_area *area;
+ vrf_id_t vrf_id;
if (args->event != NB_EV_APPLY)
return NB_OK;
area = nb_running_unset_entry(args->dnode);
+
+ vrf_id = area->isis->vrf_id;
+
isis_area_destroy(area);
/* remove ldp-sync config */
- if (area->isis->vrf_id == VRF_DEFAULT)
+ if (vrf_id == VRF_DEFAULT)
isis_ldp_sync_gbl_exit(true);
return NB_OK;