Just convert all uses of thread_cancel to THREAD_OFF.
Signed-off-by: Donald Sharp <sharpd@nvidia.com>
struct listnode *node;
/* Cancel read and write threads. */
- thread_cancel(&apiserv->t_sync_read);
+ THREAD_OFF(apiserv->t_sync_read);
#ifdef USE_ASYNC_READ
- thread_cancel(&apiserv->t_async_read);
+ THREAD_OFF(apiserv->t_async_read);
#endif /* USE_ASYNC_READ */
- thread_cancel(&apiserv->t_sync_write);
- thread_cancel(&apiserv->t_async_write);
+ THREAD_OFF(apiserv->t_sync_write);
+ THREAD_OFF(apiserv->t_async_write);
/* Unregister all opaque types that application registered
and flush opaque LSAs if still in LSDB. */
void ospf_ls_req_event(struct ospf_neighbor *nbr)
{
- thread_cancel(&nbr->t_ls_req);
+ THREAD_OFF(nbr->t_ls_req);
thread_add_event(master, ospf_ls_req_timer, nbr, 0, &nbr->t_ls_req);
}
}
/* remove update event */
- thread_cancel(&oi->t_ls_upd_event);
+ THREAD_OFF(oi->t_ls_upd_event);
}
void ospf_if_update(struct ospf *ospf, struct interface *ifp)
if (IS_DEBUG_OSPF_EVENT)
zlog_debug("%s: ospf old_vrf_id %d unlinked", __func__,
old_vrf_id);
- thread_cancel(&ospf->t_read);
+ THREAD_OFF(ospf->t_read);
close(ospf->fd);
ospf->fd = -1;
}