The vrf_get function is called throughout the code base
so much so that when you turn on vrf debugging it eclipses
everything else to a degree that is completely unreasonable.
Signed-off-by: Donald Sharp <sharpd@nvidia.com>
struct vrf *vrf = NULL;
int new = 0;
- if (debug_vrf)
- zlog_debug("VRF_GET: %s(%u)", name == NULL ? "(NULL)" : name,
- vrf_id);
-
/* Nothing to see, move along here */
if (!name && vrf_id == VRF_UNKNOWN)
return NULL;