+2005-11-14 Paul Jakma <paul.jakma@sun.com>
+
+ * (general) pass struct work-queue to callback functions.
+ * workqueue.h: (struct work_queue) move the state flag
+ variables to end.
+ Add an opaque pointer to spec, for user-data global to the
+ queue.
+ Pass reference to work_queue to all callbacks.
+ * workqueue.c: (work_queue_item_remove) pass ref to workqueue
+ to user callbacks.
+ (work_queue_run) ditto.
+
2005-11-14 Paul Jakma <paul.jakma@sun.com>
* (general) Add state to detect queue floods. There's no sense
/* call private data deletion callback if needed */
if (wq->spec.del_item_data)
- wq->spec.del_item_data (item->data);
+ wq->spec.del_item_data (wq, item->data);
list_delete_node (wq->items, ln);
work_queue_item_free (item);
/* run and take care of items that want to be retried immediately */
do
{
- ret = wq->spec.workfunc (item->data);
+ ret = wq->spec.workfunc (wq, item->data);
item->ran++;
}
while ((ret == WQ_RETRY_NOW)
struct work_queue
{
- /* Everything but the specification struct is private */
+ /* Everything but the specification struct is private
+ * the following may be read
+ */
struct thread_master *master; /* thread master */
struct thread *thread; /* thread, if one is active */
char *name; /* work queue name */
- char status; /* status */
-#define WQ_STATE_FLOODED (1 << 0)
- enum work_queue_flags flags; /* flags */
/* Specification for this work queue.
* Public, must be set before use by caller. May be modified at will.
*/
struct {
- /* work function to process items with */
- wq_item_status (*workfunc) (void *);
+ /* optional opaque user data, global to the queue. */
+ void *data;
+
+ /* work function to process items with:
+ * First argument is the workqueue queue.
+ * Second argument is the item data
+ */
+ wq_item_status (*workfunc) (struct work_queue *, void *);
/* error handling function, optional */
void (*errorfunc) (struct work_queue *, struct work_queue_item *);
/* callback to delete user specific item data */
- void (*del_item_data) (void *);
+ void (*del_item_data) (struct work_queue *, void *);
/* completion callback, called when queue is emptied, optional */
void (*completion_func) (struct work_queue *);
unsigned int granularity;
unsigned long total;
} cycles; /* cycle counts */
+
+ /* private state */
+ enum work_queue_flags flags; /* user set flag */
+ char status; /* internal status */
+#define WQ_STATE_FLOODED (1 << 0)
+
};
/* User API */