Let's cut to the chase, we know the pointer type and
it allows us to not to some gyrations.
Signed-off-by: Donald Sharp <sharpd@nvidia.com>
(cherry picked from commit
ef96e3753fe47de1edd0d5640bc30329ae55508a)
struct bgp_path_info *new;
struct bgp_path_info_extra *extra;
uint32_t num_sids = 0;
- void *parent = source_bpi;
+ struct bgp_path_info *parent = source_bpi;
if (new_attr->srv6_l3vpn || new_attr->srv6_vpn)
num_sids = 1;
new->extra->parent = bgp_path_info_lock(parent);
bgp_dest_lock_node(
- (struct bgp_dest *)((struct bgp_path_info *)parent)->net);
+ (struct bgp_dest *)parent->net);
if (bgp_orig)
new->extra->bgp_orig = bgp_lock(bgp_orig);
if (nexthop_orig)